You enter the shop.
The smell of dust and rusty metal wafts in your face as you enter the cluttered weapons shop. All manner of arms are stacked in racks that rise precariously to the ceiling. Their prices are chalked on a circular slate that hangs above the counter.
BROADSWORDS—7 Gold Crowns
DAGGERS—2 Gold Crowns
SHORT SWORDS—3 Gold Crowns
WARHAMMERS—6 Gold Crowns
SPEARS—5 Gold Crowns
MACES—4 Gold Crowns
AXES—3 Gold Crowns
BOWS—7 Gold Crowns
QUARTERSTAVES—3 Gold Crowns
SWORDS—4 Gold Crowns
ARROWS—2 for 1 Gold Crown
You may purchase any of the above weapons if you have enough money to do so. The shop owner will also buy any weapons that you may already have for 1 Gold Crown less than the price shown on the slate.
You leave the shop and continue along the street.
At the end of the street you stop to look in the window of a tall, half-timbered shop. It contains a fascinating selection of maps and charts, which detail the various cities and regions of Magnamund. You enter the shop and browse the shelves that line the walls. Three maps in particular attract your interest: a Map of Sommerlund (5 Gold Crowns); a Map of Tekaro (4 Gold Crowns); and a Map of Luyen (3 Gold Crowns).
The maps are Backpack Items.
You help the captain to carry his purchases, which fill two large wooden boxes. As you stagger from the apothecary, he tells you he is anxious to return to the boat without delay. His men are good soldiers but poor sailors—he fears that without his watchful eye and stern command they will forget their work and drink themselves into a stupor. His fears are unfounded, for upon your return to the quay the Kazonara is fitted out and ready to sail.
‘Cast off,’ booms the captain, enjoying the novelty of his new riverboat command. ‘We'll make Rhem by nightfall.’ The captain is as good as his word. As dusk settles over the Storn, you sail into the horseshoe harbour at Rhem.
The city is choked with people: mercenaries from the north and west, weapon merchants from the east, and ragged refugees from the war-torn south. The captain orders his men to sleep aboard the Kazonara this night, forbidding them to go ashore, for Prince Balonn of Rioma and his mercenary knights are encamped inside the city wall. A bitter and long-standing rivalry exists between the two companies, and the captain wisely wishes to avoid any confrontation.
Rumour has it that a number of the Stornlands' most powerful princes are gathered in Rhem to plot the defeat of the Slovians. However, the captain believes it is more likely that the robber-barons are conspiring against each other to steal the riches of Tekaro for themselves.
You set sail at first light, bidding farewell to the slender twin-towers of the Rhem citadel, which overshadows the city quay. The Storn flows southwards through steep-sided fields of vines, arranged in endless straight rows like the waves of a green sea. The weather is warm, and you spend the day on deck watching the traffic of refugees heading north along a highway and the strange gigantic toads, the sloats, at work, pulling riverboats and barges upstream.
It is late afternoon when you sight the town of Eula in the distance. You saddle your horse and shoulder your equipment as the Kazonara berths at the town's wooden pier.
You sense that the time has come for you to decide whether to stay with the captain or to leave his company and ride to Tekaro alone.
You wish to stay with the captain.
You wish to ride to Tekaro alone.
Name: Lone Wolf
Magnakai Rang: Mai Master Superior
Combat Skill: 32 (18 Base + 8 Sommerswerd + 2 MB + 2 Helmet + 2 Shield)
Endurance: 29/29 (27 Base + 2 Waistcoat)
Deaths: 5
Kai Disciplines:
Camouflage
Weaponskill -> +2 CS with a Mace
Sixth Sense
Hunting
Mindblast -> +2 CS
Healing
Tracking
Mind over Matter
Mindshield
Magnakai Disciplines:
Divination
Pathsmanship
Invisibility
Weapons:
Sommerswerd
Silver Oak Bow
Belt Pouch:
2 Gold Crowns
Backpack Items (7/8):
Meal
Meal
Rope
Rope
Alether Berries
Potion of Gallowbrush
Potion of Graveweed Concentrate
Special Items:
» Map
Ticket
Red Pass
Blue Stone Triangle
Firesphere
Diamond
Silver Helmet of Brain Sucking
Shield
Scroll
Dagger of Vashna
Sash
Brass Whistle
Brass Whistle
Quiver (5 Arrows)
Padded Waistcoat
Ticket to Rhem
Special Effects:
Absorg Magic.
Double Damage on Undead
Zeit: 19:00 Uhr
Ihr armen Schlucker :D... yea 2 GC habt ihr