Post wurde zuletzt am 27.01.2012 um 22:09
Uhr von Kafuka editiert. Der alte Haxx0r!
Name: Lone Wolf
Combat Skill: 18
Endurance: 27
Kai Disciplines
Over the centuries, the Kai monks have mastered the skills of the warrior. These skills are known as the Kai Disciplines, and they are taught to all Kai Lords. You have learnt only five of the skills listed below. The choice of which five skills these are, is for you to make. As all of the Disciplines may be of use to you at some point on your perilous quest, pick your five with care. The correct use of a Discipline at the right time can save your life.
When you have chosen your five Disciplines, enter them in the Kai Disciplines section of your Action Chart
Camouflage
This Discipline enables a Kai Lord to blend in with his surroundings. In the countryside, he can hide undetected among trees and rocks and pass close to an enemy without being seen. In a town or city, it enables him to look and sound like a native of that area, and can help him to find shelter or a safe hiding place.
Hunting
This skill ensures that a Kai Lord will never starve in the wild. He will always be able to hunt for food for himself except in areas of wasteland and desert. The skill also enables a Kai Lord to be able to move stealthily when stalking his prey.
Sixth Sense
This skill may warn a Kai Lord of imminent danger. It may also reveal the true purpose of a stranger or strange object encountered in your adventure.
Tracking
This skill enables a Kai Lord to make the correct choice of a path in the wild, to discover the location of a person or object in a town or city and to read the secrets of footprints or tracks.
Healing
This Discipline can be used to restore ENDURANCE points lost in combat. If you possess this skill you may restore 1 ENDURANCE point to your total for every numbered section of the book you pass through in which you are not involved in combat. (This is only to be used after your ENDURANCE has fallen below its original level.) Remember that your ENDURANCE cannot rise above its original level.
Weaponskill
Upon entering the Kai Monastery, each initiate is taught to master one type of weapon. If Weaponskill is to be one of your Kai Disciplines, pick a number in the usual way from the Random Number Table, and then find the corresponding weapon from the list below. This is the weapon in which you have skill. When you enter combat carrying this weapon, you add 2 points to your COMBAT SKILL.
(D.h. wenn das gewählt wird, würfel ich aus welchen Skill ihr erlernt habt)
1 = Spear
2 = Mace
3 = Short Sword
4 = Warhammer
5 = Sword
6 = Axe
7 = Sword
8 = Quarterstaff
9 = Broadsword
10 = Dagger
Mindshield
The Darklords and many of the evil creatures in their command have the ability to attack you using their Mindforce. The Kai Discipline of Mindshield prevents you from losing any ENDURANCE points when subjected to this form of attack.
Mindblast
This enables a Kai Lord to attack an enemy using the force of his mind. It can be used at the same time as normal combat weapons and adds two extra points to your COMBAT SKILL. Not all the creatures encountered on this adventure will be harmed by Mindblast. You will be told if a creature is immune.
Animal Kinship
This skill enables a Kai Lord to communicate with some animals and to be able to guess the intentions of others.
Mind Over Matter
Mastery of this Discipline enables a Kai Lord to move small objects with his powers of concentration.
Equipment
You are dressed in the green tunic and cloak of a Kai initiate. You have little with you to arm yourself for survival.
All you possess is an Axe and a Backpack containing 1 Meal. Hanging from your waist is a leather pouch containing 9 Gold Crowns.
You discover amongst the smoking ruins of the monastery, a Map of Sommerlund showing the capital city of Holmgard and the land of Durenor, far to the east. You place the Map inside your tunic for safety.
You also find one of the following:
1 = Sword (Weapons)
2 = Helmet (Special Items). This adds 2 ENDURANCE points to your total.
3 = Two Meals (Meals)
4 = Chainmail Waistcoat (Special Items). This adds 4 ENDURANCE points to your total.
5 = Mace (Weapons)
6 = Healing Potion (Backpack Item). This can restore 4 ENDURANCE points to your total, when swallowed after combat You only have enough for one dose.
7 = Quarterstaff (Weapons)
8 = Spear (Weapons)
9 = 12 Gold Crowns (Belt Pouch)
0 = Broadsword (Weapons)
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Ich brauch nun also die 5 Skills und dann das gewünschte Equipment. Am besten in der Form:
Kai Disciplines:
1. bla
2. bla2
3. bla3
4. bla4
5. bla5
Equipment:
blaha
Die Fünf häufigsten Disciplines werden gewählt, genaso wie die am häufigsten genannte Equipmentwahl. Bei Gleichstand würfel ich zwischen den relevanten Sachen aus.
Zeit: Bis zum 28.01.2012 - 10:00 Uhr